Phonegap Build changes

dislikeNice. The ever-developing world of IT… or, “how to create more work for each other”.

My Brain develops Apps using a framework called Phonegap. Quick development, easy coding, simple configuration. Until you need to update an exisiting app and you are suddenly faced with the changes that were implemented since the last build…
This time the App did not want to access the Internet anymore… at all! So, Google to the rescue, finding this document with some good clues. I needed #10, which starts out perfectly phrased: “This is sooo new and obnoxious, one can only have pitty on returning developers.” …
bloemetje

Being a developer you have to love puzzles!

Continue reading Phonegap Build changes

App Approvals…

dislikeI would like to have an App. Sure. Development time depends on the complexity of the App, could be weeks, could be months. And after going over several versions and improvements, it’s finally time to submit the final App to the various App Stores.

“So that’s it? Good, so my App will be live tomorrow. What? Not tomorrow… So hoe long does it take? Really?”

Yes, check it yourself… this is the time Apple takes from the moment of submitting, to when the App is live in the App Store. See: http://appreviewtimes.com/

Damn!

Google Play and Windows Phone Store usually take a day for approval.
But all these periods are of course excluding the extra time/rounds it takes when the App gets denied at first. Could be incorrect screenshots, bad App descriptions, the App functionality, anything!
Apple, Google and Microsoft all made up their own rules for approving Apps. My Flappy Cows App for example is still not live on Windows Phone, because “it doesn’t offer any additional or unique functionality”… Thank you, Microsoft. Your loss, you’re missing out on my freakin’ cute cow game.

Mobile Apps? Endless resizing of icons, splashscreens and screenshots!

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As you may know, I develop Apps for iOS, Android and Windows Phone using Phonegap. One of the most awful tasks is creating all the images needed for the icons, splashscreens and screenshots to create the App and get it listed on the Apple iTunes, Google Play and Windows Phone App-stores. Nothing bad about it, but creating the same image, resizing, scaling and stretching, 118 different times in various resolutions is simply a pain.

So I searched for, and found, a script to create these variations of the same image with a push of a button. My Brain did what it does best and adapted the script for my own needs, so all I have to do now is the following steps: Continue reading Mobile Apps? Endless resizing of icons, splashscreens and screenshots!